Good Medicine Tastes Bitter by Weng Xinyu
by Harry / September 1, 2014

Bauhaus University Weimar graduate Weng Xinyu has designed a series of well intentioned products.

(Click the images below for full sized images)


Angry Lamp, keeps an eye on how people use energy

Details: Good Medicine Tastes Bitter, A Speculative Design Concept is Xinyu's Bauhaus University Weimar graduation project (supervised by Professor Wolfgang Sattler and Kristian Gohlke).


Angry Lamp, "If it's too bright, or if another lamp is already on, it will turn off immediately. It also turns off if the user forgets about it."

With Good Medicine Tastes Bitter, Xinyu tried to create a series of products that "are not so useful but have good intentioned messages inside, as to explore the purpose and future of product design."


Time Killer, a tragic clock that attempts to kill itself

Xinyu asks, "Do products always have to satisfy the users? How can products that purposely made not so useful affect our perception and understanding of it? How can designers deliver ideas through products?"


Time Killer, "If nobody is present, it slowly cuts through its body. Whenever somebody approaches, it halts. As the blade sinks deeper and deeper with time, the passage of time now becomes a vivid scenario which lead us to endless contemplation."


Tangible Memory is an interpretation of time and memory

The series title, Good Medicine Tastes Bitter, comes from Confucius. Adds Xinyu, "Although its taste is not so pleasant, at least it cures the disease. What's more, it keep us awake."


Tangible Memory, "If it's left alone for a long time, the photo will blur, as if memory itself is being forgotten and fades away. If the user touches the photo frame, the glass slowly becomes clear and the picture reveals itself."


"Shadow Play is a lamp that turns its light and shadow into a fascinating shadow
puppet theater."


"The poetic dynamic interplay between light and shadow through time enhances the perception of the world through a daily object."


Site Meter